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Tianle Zhong

Ph.D. Student
University of Virginia
tianle.zhong (at) email.virginia.edu


About Me

Greetings! I am a fourth-year Ph.D. student in Computer Science advised by Prof. Geoffrey Fox. I also work closely with Prof. Keren Zhou.

Before joining UVA, I received my B.Eng. in Computer Science and B.Sc. in Applied Mathematics from the University of Electronic Science and Technology of China in 2022.

I am currently a Research Scientist Intern at ByteDance Seed LLM Infra, where I work on open-source systems including VeOmni, VeXact, and VeRL, as well as internal infrastructure for scalable multimodal MoE pre-training and RL. I also contribute to FlashAttention and Triton. During my undergraduate studies, I interned at the Systems & Networking Research Group, Microsoft Research Asia.

I also spent one year in Japan as an exchange student at The University of Electro-Communications, Tokyo, where I was supervised by Prof. Yoichi Haneda at UEC Sound Media Lab.

Research Interests

News

Selected Publications

  1. arXiv
    Tianle Zhong, Neiwen Ling, Yifan Pi, Zijun Wei, Tianshu Yu, Geoffrey Fox, Peng Wu, Xiao Yu
    arXiv preprint arXiv:2605.14220, 2026

  2. CGO
    Keren Zhou, Tianle Zhong, Hao Wu, Jihyeong Lee, Yue Guan, Yufei Ding, Corbin Robeck, Jeff Niu, Phil Tillet
    Code Generation and Optimization (CGO), 2026

  3. MLSys
    Tianle Zhong, Jiechen Zhao, Qiang Su, Geoffrey Fox
    Eighth Conference on Machine Learning and Systems (MLSys), 2025

  4. AIOps
    Tianle Zhong, Jiechen Zhao, Xindi Guo, Qiang Su, Geoffrey Fox
    Cloud Intelligence/AIOps Workshop (Co-located with ASPLOS'24).

  5. ICASSP
    Tianle Zhong, Israel Mendoza Velzquez, Yi Ren, Hctor M. Prez Meana, Yoichi Haneda
    IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 2022.

Services

Conference Artifact Reviewer

Misc.

Actually you can write (or pronounce) my name in many different ways besides “Tianle Zhong”:

Another fun fact:

I have the exact same first name with one of my favorite actors Louis Koo Tin-lok, 古天樂.

I’ve created a simple Music Sight Reading Game you can play!

My work heavily relies on Python and Rust. I release my code as much as possible on GitHub.

I got these lovely logos from SAWARATSUKI/ServiceLogos.

Python Rust

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